Zealot
Member
- Reaction score
- 11
This trigger causes a short FPS drop, I guess it's because it has to do with the large amount of trees present on the map, any way to make this not cause FPS drops, without using regions though?
Trigger:
- Unit - Create 1 Rabbit for Neutral Passive at ((Position of (Random destructible in (Entire map) matching (((Destructible-type of (Matching destructible)) Equal to Summer Tree Wall)))