hortononon
"I give em the hip then I take it away"-Jim Thorpe
- Reaction score
- 29
this trigger will not work:
some input why pls?
Code:
survive2
Events
Map initialization
Conditions
Actions
If ((All units of (Units of type Dog) are dead) Equal to True) then do (Unit Group - Remove all units of (Units of type Footman) from (Units in Region 003 <gen>)) else do (Unit Group - Pick every unit in (Units in Region 003 <gen>) and do (Unit - Move (Triggering unit) instantly to (Center of Region 004 <gen>)))
some input why pls?