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ytrewq60
Guest
I'm new here but not to StarEdit, and still I can't get that whenever an assimilator dies, another vespene geyser replaces it. Here's the trigger i've made but doesn't work...
Condition: 1. All Players brings 0 units to geyser place (to have enough space)
2. all players brings 0 assimilator to geyser place
3. All Players brings 0 vespene geyser to geyser place
Actions: 1. Create 1 vespene geyser at geyser place
2. Preserve Trigger
Condition: 1. All Players brings 0 units to geyser place (to have enough space)
2. all players brings 0 assimilator to geyser place
3. All Players brings 0 vespene geyser to geyser place
Actions: 1. Create 1 vespene geyser at geyser place
2. Preserve Trigger