Spell Ultimate Explosion

~GaLs~

† Ғσſ ŧħə ѕαĸε Φƒ ~Ğ䣚~ †
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180
Indeed...I duno how to make it chanelling...
As i said earlier...i duno how to stop the trigger from running...:(
 

Sim

Forum Administrator
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You can check periodically if the unit is still casting the spell, and if it isn't, set it to true.

Then, throughout your spell trigger you can check if that variable is true. If it is, skip remaining actions and unpause the caster.
 

~GaLs~

† Ғσſ ŧħə ѕαĸε Φƒ ~Ğ䣚~ †
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180
boolean trigger instructed by dextreme added to new map ;)
 

Sim

Forum Administrator
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I suggest you regroup these 3 spells:

Multi Pull
Ultimate Explosion
Mass Healing

in 1 spellpack. Why submit 3 when you can submit a group of 3? ;)

It's the point of spellpacks, you see...
 

PurgeandFire

zxcvmkgdfg
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509
Did you use any preprocessors?

It gave me an error when opening the map: missing the function "TriggerClearActions"

I'm not sure, I think that is WEU...

@~GaLs~: If so, please do not use WEU when making spell donations otherwise there is no point in the spell being made because it will be "protected" from the others...

I think that you can open JASSNewGen functions without having it though...

EDIT: Woops! :p I didn't see the second page... Good job on the spell btw. ;)
 
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