Undo Upgrade

Man-o-Bomb

New Member
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30
In my map, the more int you have, the longer range you have.
I have done this by saying each 0.01 second, the upgrade ''Improved Bows'' will be set to current int of the hero.

But my problem is:
Its enabled to loose int in my game, how can i make the upgrade go down-level?
 

wraithseeker

Tired.
Reaction score
122
You could make 1 that gives positive range and another that gives negative range but that will have alot of object editor data which sucks.

Yes. I think they will cancel out each other

For example +100 - 200 = -100 range.
 
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