War of the Elves

R@i_no_Wyrm

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oh, found a lizard named waaks:D
I suggest you add up some Neutral and defending camps with barricades and lever to make several traps. Also, make a builder to make those traps...
 

Manee

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changelog released

shared bounty system not yet implemented though =(
 

Manee

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v 1.02b released

i need comments on how balance/imbalance the two factions are ^^

btw i need suggestions on 3rd class advancements(2 per base class for each race)
feel free to post ur unit suggestions ^^
 

denmax

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I'm so busy that I didn't have the change to try your map. I'm very sorry T-T...

SO MANY 'edit'ING PROJECTS!
 

Manee

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same with me... i dnt have time to test ur map because i am so concentrated at testing and improving my map

sorry too ^^
 

waaaks!

Zinctified
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we are all the same
since we have projects, we had no time to help each other because of our projects....
 

denmax

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we are all the same
since we have projects, we had no time to help each other because of our projects....

Projects = PROJECTS AT SCHOOL XD

I'm okay now. We have no more projects because this Wed. is our Christmas Party. Remind me to have NEWSREPORT on PE and Health this January so that I can remember XD..
[/offtopic]

BUGS FOUND:

I'm a Blood Elf, but it says (The Night Elves has won.)
The Frog's shadow is too big
The Lost PolarBear has no Shadow
Run/Walk Speed Animation of units is too fast
Collision Size of some units are too small

~

I wish I could add AI but then it is "protected" T-T..

Okay bb now
 

Manee

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coll. size of almost all units is 1 :p

abt the AI, i can give u the unprotected map ^^

>bugs
ill fix the bugs as soon as i get the wc3 cd back from the owner XD
i believe that's tom ^^
 

denmax

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for the AI? I'll give it to you and finish it as fast as possible. Just export the AI triggers to your map and study what I have added inside your map (e.g. variables, regions, etc.)
 

R@i_no_Wyrm

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hmm... AI editor makes sense seeing his gameplay...
AAND, if you make it from trigger, I'll test it out and if It's good, I'll give you loads of rep lol
I know It'll be hard to make those units AI. This is a massive game if I recall. If you want to make things worse, store units in an array and give a specific trigger to each unit.

I'm sure if you do my suggestion you'll do like this:banghead:
But if you suceeded, maybe the AI will be great (When I played it alone I am still confused to order my units around. Imagine if each AI units have their own trigger!)
 

denmax

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AI Triggering is not that hard (especially Unit AI). Simple create regions and make defense and offense mechanism to each player so to create a universally great game.
 

R@i_no_Wyrm

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and don't forget to make units to cast skills on vital conditions
E- an unit is attacked
C- owner of Triggering unit slot equal to computer
A- [defending trigger]

lol, creeps are great at defending themself!
 

Rheias

New Helper (I got over 2000 posts)
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Manee, the loading screen looks really low quality. Did you check SFilip's tut on how to make a loading screen look better, by dividing it to 4?
 

Manee

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hmm yes, its only low quality but i kinda not understand the division to 4 parts XD

but i will try on the next version, btw how much kb is a high quality one? =/
 
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