canons200
New Member
- Reaction score
- 50
i just do some testing and find out the below problem.
the game display doesn't come out, i have checked that the hero does own the item, and the item level is 6(level unclassified is also level 6), of course, it is an artifact item. The hero learns skill through hero skill point, so i think i have satisfied the event and the condition, right?
I later try to change the condition from random level 6 artifact item type to random level 6 any class item type. Nothing happening.
Again, change the condition from random level 6 to random level -1(there is a tips showing that use -1 for any level). But nothing happen also.
Then, i combine above 2 step and change to random level -1 any class item type, still the text doesn't come out.
i also use the "game display to all" to show the item level, the result is level 6.
However, if i replace the mentioned condition to "((Triggering unit) has an item of type Sword) Equal to True" the text does come out.
So now, i want to know, is it the bug or something i set wrongly? why random level or random item type won't work? Only specified item(naming the item name) work?
Trigger:
- Test 1
- Events
- Unit - A unit Learns a skill
- Conditions
- (Unit-type of (Triggering unit)) Equal to Dolphin
- (Learned Hero Skill) Equal to Summon Bear
- ((Triggering unit) has an item of type (Random level 6 Artifact item-type)) Equal to True
- Actions
- Game - Display to (All players) the text: This trigger is on.
- Events
the game display doesn't come out, i have checked that the hero does own the item, and the item level is 6(level unclassified is also level 6), of course, it is an artifact item. The hero learns skill through hero skill point, so i think i have satisfied the event and the condition, right?
I later try to change the condition from random level 6 artifact item type to random level 6 any class item type. Nothing happening.
Again, change the condition from random level 6 to random level -1(there is a tips showing that use -1 for any level). But nothing happen also.
Then, i combine above 2 step and change to random level -1 any class item type, still the text doesn't come out.
i also use the "game display to all" to show the item level, the result is level 6.
However, if i replace the mentioned condition to "((Triggering unit) has an item of type Sword) Equal to True" the text does come out.
So now, i want to know, is it the bug or something i set wrongly? why random level or random item type won't work? Only specified item(naming the item name) work?