Trigger:
- Spiderling Summon
- Events
- Unit - Queen Arachnid 0001 <gen>'s life becomes Less than or equal to 750.00
- Conditions
- Actions
- Unit Group - Pick every unit in (Units in Cave Boss Region <gen>) and do (Actions)
- Loop - Actions
- Unit - Pause (Picked unit)
- Destructible - Make Egg Sack 0814 <gen> Vulnerable
- Destructible - Make Egg Sack 0815 <gen> Vulnerable
- Destructible - Make Egg Sack 0816 <gen> Vulnerable
- Destructible - Make Egg Sack 0817 <gen> Vulnerable
- Destructible - Make Egg Sack 0809 <gen> Vulnerable
- Destructible - Make Egg Sack 0810 <gen> Vulnerable
- Destructible - Make Egg Sack 0811 <gen> Vulnerable
- Destructible - Make Egg Sack 0812 <gen> Vulnerable
- Destructible - Make Egg Sack 0813 <gen> Vulnerable
- Player Group - Add (Owner of (Picked unit)) to SpiderlingCinematic
- Cinematic - Turn cinematic mode On for SpiderlingCinematic
- Camera - Pan camera for (Owner of (Picked unit)) to (Center of Cave Boss Region <gen>) with height 10.00 above the terrain over 0.00 seconds
- Wait 2.00 seconds
- Camera - Shake the camera for (Owner of (Picked unit)) with magnitude 3.00
- Cinematic - Send transmission to SpiderlingCinematic from Queen Arachnid 0001 <gen> named Queen Arachnid: Play No sound and display You think you are a.... Modify duration: Add 4.00 seconds and Wait
- Wait 4.00 seconds
- Destructible - Kill Egg Sack 0814 <gen>
- Unit - Create 1 Arachnid Slaves for Player 12 (Brown) at (Center of Cave Arachnid Spawn 1 <gen>) facing Default building facing degrees
- Destructible - Kill Egg Sack 0815 <gen>
- Unit - Create 1 Arachnid Slaves for Player 12 (Brown) at (Center of Cave Arachnid Spawn 2 <gen>) facing Default building facing degrees
- Destructible - Kill Egg Sack 0816 <gen>
- Unit - Create 1 Arachnid Slaves for Player 12 (Brown) at (Center of Cave Arachnid Spawn 3 <gen>) facing Default building facing degrees
- Destructible - Kill Egg Sack 0817 <gen>
- Unit - Create 1 Arachnid Slaves for Player 12 (Brown) at (Center of Cave Arachnid Spawn 4 <gen>) facing Default building facing degrees
- Destructible - Kill Egg Sack 0809 <gen>
- Unit - Create 1 Arachnid Slaves for Player 12 (Brown) at (Center of Cave Arachnid Spawn 9 <gen>) facing Default building facing degrees
- Destructible - Kill Egg Sack 0810 <gen>
- Unit - Create 1 Arachnid Slaves for Player 12 (Brown) at (Center of Cave Arachnid Spawn 8 <gen>) facing Default building facing degrees
- Destructible - Kill Egg Sack 0811 <gen>
- Unit - Create 1 Arachnid Slaves for Player 12 (Brown) at (Center of Cave Arachnid Spawn 7 <gen>) facing Default building facing degrees
- Destructible - Kill Egg Sack 0812 <gen>
- Unit - Create 1 Arachnid Slaves for Player 12 (Brown) at (Center of Cave Arachnid Spawn 6 <gen>) facing Default building facing degrees
- Destructible - Kill Egg Sack 0813 <gen>
- Unit - Create 1 Arachnid Slaves for Player 12 (Brown) at (Center of Cave Arachnid Spawn 5 <gen>) facing Default building facing degrees
- Cinematic - Turn cinematic mode Off for SpiderlingCinematic
- Unit - Unpause (Picked unit)
- Custom script: call DestroyGroup (udg_SpiderlingCinematic)
- Loop - Actions
- Unit Group - Pick every unit in (Units in Cave Boss Region <gen>) and do (Actions)
- Events
When a try to save my map, JassHelper says that the last function (Custom script: call DestroyGroup (udg_SpiderlingCinematic)) is wrong. Can anyone tell me what is wrong with that?
Ohhh, and don't care for the rest of the trigger... thanks anyways.