romanandre
New Member
- Reaction score
- 2
Can someone explain to me why it won't work?
Trigger:
- Wave 2 A
- Events
- Unit - A unit Dies
- Conditions
- (Owner of (Dying unit)) Equal to Player 12 (Brown)
- Actions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Number of units in (Units in (Playable map area) owned by Player 12 (Brown))) Equal to 0
- Then - Actions
- Trigger - Run Wave 2 B <gen> (ignoring conditions)
- Else - Actions
- Do nothing
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- Events
Trigger:
- Wave 2 B
- Events
- Conditions
- Actions
- Player - Set Player 1 (Red) Current gold to 750
- Countdown Timer - Create a timer window for Timer with title Level two in:
- Set TimerWindow = (Last created timer window)
- Countdown Timer - Show TimerWindow
- Countdown Timer - Start Timer as a One-shot timer that will expire in 10.00 seconds