Why isn't this working?

SuperSoldier

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Why isn't this working? [RESOLVED]

I'm making a system where when you pick up an ite- hah yeah right, why isn't this working on my map at all when my hero picks up an item:

Trigger:
  • Uh
    • Events
      • Unit - A unit Acquires an item
    • Conditions
    • Actions
      • Game - Display to (All players) the text: WHY ISNT THIS WORKI...


Did my map like break while I was making it or something?
 

Sickle

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Did you destroy (All Players) or a variable pointing to it somewhere? That breaks it forever.
 

SuperSoldier

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LOL I didn't even know you could do that, but no, I'm not even using playing groups, this is just a map with an item system on it.

EDIT: Oh and it's not just the display, my other trigger (doesn't involve (All Players)) doesn't fire either.
 

SuperSoldier

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Here. The init is for both the systems on the map, the top group is an item type limiting system, with level limits, and the bottom group is item protection (save and load system obviously is in another map).

EDIT: Oh, and it broke after I added the level limit.

EDIT2: OMG WE HAS TEH SAME NUMBAH OF POSTZ
 

Sickle

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I found your problem. You have a list of size 8191 arrays. This is causing Warcraft III to hit the op limit before your triggers can initialise, so everything breaks. Set the size of those arrays to 0, you can still use every slot up to 8191.
 
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