Your Opinion: How fun would it be....?

-OverpoweR-

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Hello guys, its been awhile and i really would like to start working on something 'not-so-big' project Adventure,with a storyline setup and all that stuff(talking about a Custom Campaign) , but its been killing me that i cant arrange Voice-acts for the cinematics and such, now im really curious to know, for your own personal Opinon, Would it affect your interest in playing it or such? (since you'd have to read basically every cinematic scene that would be going on :( )

PS. Sorry to the mods if i posted in the wrong section, and feel free to change the Title as you please if you dont see it fit.
 

duderock101

Check out my 2 Player Co-op RPG!
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Heya mate :),

I, personally, am more concerned over the game-play then the cinematics. The cinematics, in my view, are little more then extras to the story. Although they help convey the story line in greater detail, reading a line of text and hearing a voice adds little to me, apart from helping my be lazy.

Make the game good, and the characters background believing, playing the story myself rather then listening to a cinematic allows me to get me involved into the characters life.

However all that said, adding voice-actors really helps :) but is not essential :)

P.S: Gotta catch up sometime
 

GFreak45

I didnt slap you, i high 5'd your face.
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why cant you do voice acts? you can import custom audio and you arent limited on map size with single player games (memory not map bounds)
 

-OverpoweR-

Member
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Grr :) Not that i have any sort of limitations, the only problem is Making the Voice acts to be Imported to that map :(
 

GFreak45

I didnt slap you, i high 5'd your face.
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there are plenty of good voice-changing programs that you could use your own voice with, and other text-speech programs that work and dont sound too bad
 

GFreak45

I didnt slap you, i high 5'd your face.
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im at work, so everything cept the NFL official site, thehelper, and our own websites are blocked

ironic that they didnt block the NFL official site, pretty sure fantasy isnt blocked either :p
 

Inflicted

Currently inactive
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imo, like duderock101. Gameplay is better than cinematics, or atleast some way to make it unique and different.

But obviously good cinematics are nice to have C;
 

-OverpoweR-

Member
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I hear ya :) , well thanks for your input , i hope more will reply and share their thoughts about this :)
 

KaerfNomekop

Swim, fishies. Swim through the veil of steel.
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I for one am perfectly fine with cinematics that have no sound to accompany the text displayed; but it would be nice to be able to actually skip the cinematic with Escape whenever I don't feel like reading.
 

GFreak45

I didnt slap you, i high 5'd your face.
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I for one am perfectly fine with cinematics that have no sound to accompany the text displayed; but it would be nice to be able to actually skip the cinematic with Escape whenever I don't feel like reading.

quoted for truth
 

Squeekems

TH.net Regular
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A compelling story told through text can be just as epic as one acted. Sometimes better.
 

KaerfNomekop

Swim, fishies. Swim through the veil of steel.
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I played quite a few campaigns that had no sound to accompany the text; it was great except for the exasperating moments when I didn't want to read the text but couldn't stop it. Once the ability to stop a cinematic is granted, the entire campaign is far more palatable.
 
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