kingkingyyk3
Visitor (Welcome to the Jungle, Baby!)
- Reaction score
- 216
I am tested trigger is slow than timer.(Using hashing method)
while (p != null){
if (p.evaluate()){
p.execute();
}
p = p.next;
}
Wait, what? Why would it execute after every condition? I thought it was more like:JASS:while (p != null){ if (p.evaluate()){ p.execute(); } p = p.next; }
bool b = true
while (p != null){
if (!p.evaluate()){
b = false;
}
p = p.next;
}
if (b){
t.execute();
}
Aye, I am making DDEA. It's not working!
. And since my opinion carry so much weight, I approve of this system.
Do you realize your system is broken because PUI is not?.. Cohadar do you know your PUI broke my system because it overwrote existing struct on the unit?
Just don't call anything, it is a better way.I might use this for the new CIS library if you make it a module and we call .destroy instead of .release.
Not to mention struct stack must be allowed too.
Because modules cannot be used for properties.Why don't you use modules like AutoIndex? It seems nicer and better to implement.
Excuse me, but why on earth would you mention this is the PII thread?.. Cohadar do you know your PUI broke my system because it overwrote existing struct on the unit?
if .pii_data[pii] != 0 then
call .destroy(.pii_data[pii])
endif