Blackveiled
Formerly, Ban-Lord
- Reaction score
- 157
Well, getting started was a hassle, but now that I've gotten fairly used to it (unit creation in the data editor was the hassle), I've actually come to love this new editor.
Here's a few reasons; if you have the editor setup correctly the editor actually displays more and allows you to edit data (including gui triggers) a lot quicker than the WarCraft editor ever allowed you. Everything is MUCH faster, there are search functions which help a lot. Dependencies are nice depending on how much data you want in your map (campaign dependencies usually have everything the game can offer).
The terrain editor is wonderful, except placing cliffs is the one thing I hate; but I can live with that. I'll keep reviewing it as I go, but the one thing everyone has to do is overcome the transition into this new editor, after that you will LOVE it.
Pros:
Much faster
Easier to edit data
GUI has been improved
Cons:
Not many; besides the fact the editor will crash every now and then. So be sure to save your data frequently.
Here's a few reasons; if you have the editor setup correctly the editor actually displays more and allows you to edit data (including gui triggers) a lot quicker than the WarCraft editor ever allowed you. Everything is MUCH faster, there are search functions which help a lot. Dependencies are nice depending on how much data you want in your map (campaign dependencies usually have everything the game can offer).
The terrain editor is wonderful, except placing cliffs is the one thing I hate; but I can live with that. I'll keep reviewing it as I go, but the one thing everyone has to do is overcome the transition into this new editor, after that you will LOVE it.
Pros:
Much faster
Easier to edit data
GUI has been improved
Cons:
Not many; besides the fact the editor will crash every now and then. So be sure to save your data frequently.