Jesus4Lyf
Good Idea™
- Reaction score
- 397
You must read the code more carefully. (Red, not blue.)You didn't mention TriggerEvaluate and TriggerClearConditions, the calling of stuct creating, and many set of variables, i hardly think that would be faster.
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JASS:
set Tim<i>=GetExpiredTimer()</i>
I think it unnecessary. This hardly needs to be recursive. <_< (In my opinion.) - (I will elaborate - the only thing this adds is being able to call start from within the callback. If this isn't done, the timers are fine as is, still in the array.)
>I still don't understand what you want mean, could you give an example plz ?
Instead of the single TriggerEvaluate (which is not one per instance, why I said read the code carefully) you could loop through calling the function directly, as it would always be the same function (like in Damage).
Any conclusions about the usefulness of this? Is execute soon used for anything else but damage blocking?