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  • Sorry, I didn't see that :p

    I am currently just finishing off my clients' area on my site (and I have changed host), but as soon as I finish that, I can work on yours some more. Don't worry, I haven't forgotten you :p
    ok 1 last thing, are there any set values for creating wave effects or explosions or aura effects and missles? Because i would not know how to edit somethng to cause it to be a wave rather than a spray of particles
    wow funky UI, i got it to work :) cud u pls show me how to edit the length of the effect so its like just 1 pulse?
    Which part of your regex do you think registers '='?

    ...(?<name>[a-zA-Z]\w*)\s*(=\s*(?<value>[^\n]+))?

    That'd be the easiest way, me thinks. But then you'll need to parse the comments out of the value part manually (which shouldn't really be that hard).
    I am wondering, what sort of colour scheme are you thinking of? Example: Black/Blue, Black/Red, White/Blue, White/Red/Black? (Those are just examples)
    Sorry, I haven't actually started it yet because of a lot of schoolwork, but when I get around to it (soon) I am quick ;)
    okok no problem found a solution ;). Maby dosnt look great but it works. Thanks for the help anyway. Good luck with your modeling program :D
    Wait, why do you have nothing and null in there?
    JASS:
    globals
        private null MyVar
        public nothing Loller
    endglobals

    Umm..? o_O And additionally, array ain't gonna work like that (unless you only want people to have "private array lol" instead of e.g. "private unit array Units").

    ((?<scope>)\s+)?(?<constant>\s+)?(?<type>)\s+(?<array>array\s+)?(?<name>)
    You need that bolded part for it.
    > integer|real|boolean|string|unit|array|handle|trigger|rect|nothing|nul l
    Oh lol, vBulletin adds some retarded spaces...

    Anyway, wrap ( and ) around that:
    (integer|real|boolean|string|unit|array|handle|trigger|rect|nothing|null)
    The space isn't supposed to be there (stupid vB).
    Hallo there! I found another way to make the teamglow, i just imported teamglow and added it to the hero as an effect. Now I got another problem, I dont know if you can make this without the flashy editor but i will say what i had in mind anyway.

    I'm making a tag were the wifes gathers the gold. Problem is she dosnt have the pickaxe and the goldbag. So i want to add the goldbag and the pickaxe to a normal villager woman. I also want the goldbag to only be showing when she has gathered (as the peasant). If you can't make it can you please help me solving it. I tried some stuff but got big fails. I started with a peasant, removed his body and replaced it with the womans body. Problem was that the texture wasnt right. So only problem for me is that i dont how to change the textures to fit for different units.
    Check my thread in the Sc2 Zone.
    I don't like the name. :(

    I love everything else though.
    hm ok. But why cant you add teamglow with that program which you still got?? :) The model is a standard wc3 model (fel orc koto beast (with rider)), so you dont have to create a new one. :/
    Hallo Vestras! Romek recommended you for a little request I have. I think it's a very easy thing to do if you are a bit skilled with modeling (I'm not). I basically want to add a teamglow to the fel orc kodo beast with rider. I have tried myself without success, I think that the glow is hiding inside the kodos belly( i see that there is a glow in the model editor but not in game). I also tried chaning the teamglow to the drums on the kodo but it didnt work. However I got the teamglow to work on a warlord model.

    So can you please help me with adding a teamglow to the fel orc kodo beast model with rider. Either on both drums, the riders chest or somewhere else were you think it will look better??
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