Some help needed with transitions between maps

Erkki2

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I'm making a huge rpg campaign which consists of dozens linked maps (like tft orc campaign, but there's no center map). My transition triggers are almost complete, but when i test the map, the following problems occur:

1. Transitions work correctly, if I haven't visited the map before. But if I have, i get back to the campaign screen. The same happens when I have tested the map, and start map 1 again (no restart, just quit and start), and go to the transition region.

2. I tried to remove the saved games, that are made when the level is changed, but nothing happened.

I use this trigger to determine if the the next map has been visited or not. And as said before, if it's visited before, this trigger doesn't work as it should.

Code:
Transition
    Events
    Conditions
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                (The (TransitionTarget + .w3z) saved-game exists) Equal to True
            Then - Actions
                Game - Save game as Map1.w3z and load (TransitionTarget + .w3z) (Skip scores)
            Else - Actions
                Game - Save game as Map1.w3z and change level to (TransitionTarget + .w3x) (Skip scores)
I think the problem is the saved-game file name. What's the correct path? I've tried almost everything, but I think it should be CustomSaves\CampaignName\MapName.w3z.


Here's another and probably easier question to answer: How can I set player's race to human in my campaign?


EDIT: I made a trigger, that loads Map1.w3z when the player writes "xxx". It couldn't be loaded. Can the save file get corrupted somehow? Or is there some maximum size for save files?
 

flairtorc

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yes, i have this exact same issue, well, pretty close, my condition may be different, but the outcome is exactly the same. when the trigger gets activated, it will bump me back to the campaign mission selection upon the load map save action, but will load the original map on the change level action, this thread isn't too old so i was hoping someone has a fix to this, also, i have another trigger that doesn't even have a condition and is set to save, then load a map save, and that fails and bumps me to the campaign mission selection aswell.
 

flairtorc

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To be specific, after looking around...a lot, for tutorials, posts, threads, discussions, etc. on this topic, it seems that;
"Game - Save game as MapName.w3z and load (SaveName + .w3z) (Skip scores)"
never works, I even turned off every game cache trigger, anything I didn't need except for the trigger for that action, and it did what it always does, returned me to my custom campaign's mission map.
I have never seen anyone actually say they've fixed this, and on most threads, people seemed to(stupidly) assume that the person wanted to know how to use game caches(despite the fact that they stated that wasn't what they wanted, nor did they even do that part wrong, sad). It doesn't really seem that the original thread starter is still monitoring this, so I'm going to ask, does anyone know how to fix this?
"Game - Save game as MapName.w3z and load (SaveName + .w3z) (Skip scores)" so that it works. I've also noted that when it crashes to the campaign mission menu, after closing and checking the save directory, it even fails to make the save. If needed I will provide the triggers I used, I'm at my wits end on this seeing as me and my younger brother have been at this one for Years. So if someone knows, please say.
 

flairtorc

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I'm not sure if it is proper that I bump this, but I really would like some help, so...

Bump

P.S. I don't mean to triple post but I did wait a day in between. And I don't think I am thread "Hi-Jacking" because my problem is the same as Erkki2's(I read the help thread rules to make sure).
 

2-P

I will work hard tomorrow
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Here's the updated version (I only shortened the name of the save files) of my example campaign, it works for me.

The only problem I know of, is that it doesn't work if the filepath (name of the campaign file + the save-game) is too long, so you should keep these two short.
 

Attachments

  • TestNEW.w3n
    48.1 KB · Views: 262

flairtorc

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You are a life saver, I can't get over the fact that all I had to do was shorten the save names by 4 simple letters XD, but none the less, thank you so much. My brother and I can finally get down to business after three years. Thanks.
 
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