All abilities activated at once. Why?

Shredder

New Member
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Hi!
I have a similar problem as this guy, but mine isn't about channel, it's about summoning. I have 3 summon abilities and they are all based on Summon Lavaspawn. When I use on of them, all three is activated. This could be fun to summon a lot of units but this drains massive mana. How do I make only one ability to activate?
 

tommerbob

Minecraft. :D
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Well first of all, all abilities have an order string. If you have 2 abilities with the same order string, they will both cast when you cast one of them. You need to base each of your abilities off a different summoning ability that does not have the same order string.

I'm actually having a problem with this as well, because I'm basing two abilities on two different summoning abilities, but I'm still getting this problem.
 

Conal

Member
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Each spell needs to be based off a different base ID. You need to find a different summoning spell to work off of to prevent the problem. Channel is a great spell because it has a field where it lets you set the ID. For summoning purposes, however, you'd have to trigger the unit creation when using channel.
 

Shredder

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But how do I make the spell appare to use by a hero. I've added the spell to my custom hero and he can learn it by pressing the red '+'. But when I return to the "main icons" the spell isn't there.
 

monoVertex

I'm back!
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460
The Channel spell has a field where you can set the visibility of the spell. I can't remember the exact name. You should check out a Channel tutorial :p.
 
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