DoubleDraGoN
New Member
- Reaction score
- 2
for combat attacks you subtract the damage point from the backswing point to see how much time is wasted for the animation?
starts to attack
<backswing/2>
deals damage
<damage point/2>
stop, starts to attack
<backswing/2>
(Total : half of sum of damage point and backswing)
deals damage
<damage point/2>
repeat