Anti-Maphack

FannyShaver

Well-Known Member
Reaction score
31
Trigger:
  • Maphack test 2
    • Events
      • Player - Player 1 (Red) Selects a unit
      • Player - Player 2 (Blue) Selects a unit
      • Player - Player 3 (Teal) Selects a unit
      • Player - Player 4 (Purple) Selects a unit
      • Player - Player 5 (Yellow) Selects a unit
      • Player - Player 6 (Orange) Selects a unit
      • Player - Player 7 (Green) Selects a unit
      • Player - Player 8 (Pink) Selects a unit
      • Player - Player 9 (Gray) Selects a unit
      • Player - Player 10 (Light Blue) Selects a unit
      • Player - Player 11 (Dark Green) Selects a unit
      • Player - Player 12 (Brown) Selects a unit
    • Conditions
      • ((Triggering unit) is fogged to (Triggering player)) Equal to True
    • Actions
      • Set MHTEST = (Triggering unit)
      • Wait 2.00 seconds
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (MHTEST is selected by (Triggering player)) Equal to True
        • Then - Actions
          • Game - Display to (All players) the text: (((PlayerColorString[(Player number of (Triggering player))] + (Name of (Triggering player))) + |r) + is a Maphacker! It is highly recommended to kick the motherfucker!)
          • Sound - Play mher_2 <gen>
        • Else - Actions


That is my latest idea, needs upgrading though. What happens is, if you click a unit that is being fogged for everyone for us this unit is being deselected, but not for the game engine, will still sound an alarm and write a message. Any clues how to go forward?
 

shady

Member
Reaction score
7
I have idea, everyone tried to make game command like "-movespeed"

Simple made game command named "hack-checker", and command do that:

" type -check player 1-12 ( command moves camera of the player to one invisible hidden unit that will be auto-clicked when it have been seed, also unit will reveal only for the first 10-20 seconds before game starts, then will disapear ) " ( if use spell like far sight have been used on that place in the first 10-20 seconds game command maybe will think that user is a map-hacker ) ( command can only be used by the host )


I don't understand nothing for triggers i only give idea, don't know if it can be done or can't be done.Just IDEA.Nothing else.
 

polo2005

Wana start playing LoL? http://tinyurl.com/369as27
Reaction score
97
well some maphacks allows rescourse tradng even if its turned off...
maybe you could detecti f someone trade rescourcers.
And ofc it would only owrk if it was turn off and that the maphack actually were that stupid to send gold/lumber to someone...
 

FannyShaver

Well-Known Member
Reaction score
31
I have idea, everyone tried to make game command like "-movespeed"

Simple made game command named "hack-checker", and command do that:

" type -check player 1-12 ( command moves camera of the player to one invisible hidden unit that will be auto-clicked when it have been seed, also unit will reveal only for the first 10-20 seconds before game starts, then will disapear ) " ( if use spell like far sight have been used on that place in the first 10-20 seconds game command maybe will think that user is a map-hacker ) ( command can only be used by the host )


I don't understand nothing for triggers i only give idea, don't know if it can be done or can't be done.Just IDEA.Nothing else.

No trigger will detect that, as maphack only reveals unit for yourself, map isn't catching that.
 

Cheesy

some fucker
Reaction score
95
Find and kill the guys who are making map hacks.

This is a very useful post and clearly shows the OP how to solve this problem.

____

What success are you having right now with your current trigger?
 

FannyShaver

Well-Known Member
Reaction score
31
Well, there would be a possibility if Warcraft wasn't leaking himself. If I could set somewhere Fogging time then simple trigger would have solve the problem, unfortunately, no such possibility.
 

renzovilla

New Member
Reaction score
0
My anti-maphack

I made a trigger that makes you select an invisible unit that only makhackers can select because they can see the unit. And if you select that unit, you will leave the game.

It works for me :D
 

skyblader

You're living only because it's illegal killing.
Reaction score
159
Avoid reviving old posts. check the date of the last post before posting, it's against the rules.
 
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