If it doesn't make sense to you then this is what you do. Firstly, make a unit variable and in a trigger set it to a unit. Then in the trigger where you want the unit to perform the animation add a .1 second wait time so no other animation overrides the one you want it to perform. Next add a custom script like so.
As I've shown, you put the unit variable name in the paranthesis then a comma and then the animation integer of the animation you want it to perform.
To get the integer use something like WC3 Viewer. When looking at the animations of a model in the viewer remember to go in numerical order top to bottom counting the first animation as 0. In other words if it looked like this:
None
Stand 1
Stand 2
Stand 3
Attack 1
Attack 2
Say you want the unit to perform attack 2. Counting from stand 1 which counts as 0 you reach attack 2 as the integer of 4. So for that example, say your variable is Person then this is how your trigger should look at least.
I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.