O.A
Quantum physics rules
- Reaction score
- 29
So, i have the most annoying problem i've faced thus far with the editor/TFT. I made a short turn-based strategy project, but when i tested it with a friend, he was disconnected twice when i was hosting. We then switched, he was hosting, and now i was disconnected. We played another map i've made for 3 hours afterwards to test there's nothing wrong with our connections, and it worked fine. This leads me to believe the problem is in the map.
I have no idea what could be the cause of this kind of a problem, i've had memory errors and crashes testing solo or in battle.net, but never have i seen or heard that a map-based problem would disconnect users. Is there any kind of trigger malfunction that could cause this to happen, like loops or anything like that? I'm researching into this at the moment, but please let me know if you have any knowledge of this type of problem.
I have no idea what could be the cause of this kind of a problem, i've had memory errors and crashes testing solo or in battle.net, but never have i seen or heard that a map-based problem would disconnect users. Is there any kind of trigger malfunction that could cause this to happen, like loops or anything like that? I'm researching into this at the moment, but please let me know if you have any knowledge of this type of problem.