THUNDERPOWER
New Member
- Reaction score
- 1
For some weird reason, the runes are always created at the center of the map. Always. I have "Fixed Random Seed' unchecked and I've also tested through the game directly.
Code:
Runes
Events
Conditions
Actions
Wait (Random real number between 5.00 and 20.00) seconds
For each (Integer A) from 1 to (Random integer number between 1 and 4), do (Actions)
Loop - Actions
Set Rune_Point = (Random point in Playable_Area)
Item - Create Chaos_Item[(Random integer number between 0 and 4)] at Rune_Point
Custom script: call RemoveLocation(udg_Rune_Point)
Trigger - Run (This trigger) (ignoring conditions)