Change game type to ffa problem!!???

Petoj

New Member
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1
Well ill describe my problem as good as i can..

Well the problem is simple i have a map, when it starts all players vote for ffa or teams(default settings), that part works good now to he problem when the vote gets to ffa it runs all my triggers and so on but it just ends up as one big team where no one can change the settings if to ally or not and so on, so all alliance settings are locked how do i get rid of it?...

The ffa trigger is run by a other trigger there for no event! any way here the trigger is!
Trigger:
Code:
FFASettings
    Events
    Conditions
    Actions
        Game - Display to (All players) the text: FFA is being setup...
        Player Group - Make (All players controlled by a User player) treat (All players controlled by a User player) as an Ally
        Game - Set Lock alliance settings to Off
        Trigger - Turn off Turn on Hate <gen>
        Trigger - Turn off (This trigger)
        Game - Display to (All players) the text: Done

help :( getting fustrated over this problem it should work?¿
 

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Petoj

New Member
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1
found out this can not be done the way i wanted to.... so any way ill have to solve this with triggers like -Ally, -Unally
any way the way i wanted to make it is when you write -ally a dialog should popup with all the players in the game so you can click one, but i have no idear how to make that work.. can some one help me? pls? tnx alot!
 

Kazuga

Let the game begin...
Reaction score
110
Well for the dialog you can do this real quick. Took me around 2 minutes.

First the setup of the dialog:
Code:
Setings
    Events
        Time - Elapsed game time is 1.00 seconds
    Conditions
    Actions
        For each (Integer A) from 1 to 12, do (Actions)
            Loop - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        ((Player((Integer A))) slot status) Equal to Is playing
                    Then - Actions
                        Dialog - Create a dialog button for Dialog labelled (Name of (Player((Integer A))))
                        Set Players[(Integer A)] = (Last created dialog Button)
                    Else - Actions
        Dialog - Change the title of Dialog to Text
The variables is one Dialog button variable that has the array 12, and one Dialog variable.
And here the dialog pops up when you write "-ally"
Code:
Ally
    Events
        Player - Player 1 (Red) types a chat message containing -ally as An exact match
    Conditions
    Actions
        Dialog - Show Dialog for (Triggering player)
 
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