Actions
Unit - Create 1 Paladin for Player 1 (Red) at (Center of (Playable map area)) facing (Position of (Triggering unit))
Animation - Play (Last created unit)'s death animation
Untitled Trigger 002
Events
Unit - A unit enters Region 000 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit - Kill (Triggering unit)
i need a corpse of a paladin when a specific unit dies i create a corpse in a region for rest of the game how can i do this?
and always need a trigger that removes all ''reds'' units in a region.
Untitled Trigger 003
Events
Unit - A unit Dies
Conditions
((Dying unit) is A Hero) Equal to True
Actions
Unit - Create 1 Dummy for (Owner of (Dying unit)) at (Position of (Dying unit)) facing Dying unit's facing degrees
Unit - Pause (Last created unit)
Animation - Play (Last created unit)'s death animation
Wait X seconds
Animation - Change (Last created unit)'s animation speed to 0.00% of its original speed
Unit - Move (Last created unit) instantly to (Random point in (UR REGION))
Untitled Trigger 004
Events
Ur Events
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Owner of (Picked unit)) Equal to DEFEATED PLAYER
Then - Actions
Unit - Remove (Picked unit) from the game
Else - Actions