Set YourPoint = (Random point in (Playable map area))
Destructible - Create a Pathing Blocker (Ground) at YourPoint facing (Random angle) with scale 1.00 and variation 0
Environment - Change terrain type at YourPoint to Icecrown Glacier - Snow using variation -1 in an area of size 2 and shape Square
Custom script: call RemoveLocation(udg_YourPoint)
use a point variable(like i did) so that the trigger wont leak, you can use any type of destructable and any type of terrain
-1 in terrain variation means that it will place any tileset so that it wont look the same everywhere
size and shape are up to you
I recommend you Newgen WE.
Unless WEU, it doesn't cause your game to bug, allows you to use 16 tiles and configure tile pathability and some other things
Lol, I already tested WEU years ago and I remmember that 2 of my maps have bugged and I was unable to open them.If you don't want this to happen I recommend you sticking with the normal WE or download Newgen
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!
I just got to watch the video because even though I was there I was trying to work out tech problems with the chat since I was the social media guy so I was distracted but check it out guys the video is super fucking great!