TD Divide Tower Defense

krazy6446

New Member
Hello, thehelper.net. I was recently trying to make a TD map, but I found no tutorials. Then I found this place, and a great tut. So I started working on the structure of the map, but as I have never made a wc3 map before, I am completely blank. So I wonder if anyone at these forums can help me making this map. Any small help, or even feedback is helpful.

Currently working on: Making towers

On the agenda -
Make structure for the map
Plot towers and creeps
Make Towers
Make Creeps
Make
Triggers
Add scenery to the map




Currently needing someone who can put scenery on the map.

Map type: Tower Defense
Player spawns: 10
Size: Small
Mini map(v2):

Notes: Yes, I know it looks like the Wintermaul map, but I have made it all by my self. One difference is that my map has 6 player starts at the top, not 3.

If you want to help me, pm me and I'll get to you.

-Krazy6446
 

manofsteel

New Member
Some more information please, what makes this special? and that dosen't have to be wintermaul but it's more a maul then a td. Also I think the terrain needs some work, try adding some tile variation, and doodads where the creeps dosen't walk so that it looks better.
Anyway good luck with this project.
 

krazy6446

New Member
Some more information please, what makes this special? and that dosen't have to be wintermaul but it's more a maul then a td. Also I think the terrain needs some work, try adding some tile variation, and doodads where the creeps dosen't walk so that it looks better.
Anyway good luck with this project.
Yes, it is based on a maul, though you cannot maze, you have to build on the walls. I haven't added scenery yet, as I started an hour+ ago. Thanks for the feedback :)
 

krazy6446

New Member
OK, so it is 23:30 hours since my last post here(at least if the time here and on the forums are right).

I should sorely need some direct help with tower abilities, scenery, triggers, difficulty and the creeps. If anyone could talk to me via a IM I would be very pleased.

All my towers and creeps have been planned out, and I am currently working on actually making the towers.

As I said in my first post, any ideas are happily accepted.
 

krazy6446

New Member
Ok, so I've been working all day.

Changed all the tiles, lowered the building areas, made three quarters of the towers.

Removed one player spot.

Only thing I need help with now, is to put in the doodads, as I always put in those who don't fit and too many of them.
 

shinami

Redirect your complaints to the nearest wall
Let me just give you a quote from a very wise man known as Acehart. Your map should meet this criteria or it will be a total failure.

I gave him a question what does make a td map attractive. His answer is wise.

The ability to pass the first two waves on first try.
With very few exceptions, they all fail there.
 
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  • tom_mai78101 tom_mai78101:
    I have a GIF though
  • tom_mai78101 tom_mai78101:
    In the GIF, I've configured it so the lower the "Main Value" is, the better. I had to compress it pretty far down though.
  • tom_mai78101 tom_mai78101:
    And this is the thread with the video that shows the wall clip. https://tasvideos.org/Forum/Topics/23453
    +2
  • tom_mai78101 tom_mai78101:
    Hmm, about the Headline News, I noticed threads are being moved into the subforum (Health News, Environmental News, etc.). When that happens, the TH Forum Home page loses the articles, and instead would show old articles posted 1 or 2 weeks ago.
  • tom_mai78101 tom_mai78101:
    What do we do with the Home page?
  • Ghan Ghan:
    I added those forums to the filter for that widget.
    +1
  • tom_mai78101 tom_mai78101:
    Oh nice. They're back. Thanks.
  • tom_mai78101 tom_mai78101:
    Now I think it makes more sense for me to put news in their own subforums, without worry.
  • The Helper The Helper:
    Awesome Ghan thanks! I was purposely not moving the first 15 news articles in Headline news to the different subforums but I guess I don't have to do that now?
  • tom_mai78101 tom_mai78101:
    Question: Is there a way to remove thread redirects? It creates a copy of the moved thread and takes up space, and I am leaning towards wanting to remove them in the Headline News. But if they have an expiration date, I guess I'm fine with it.
  • The Helper The Helper:
    If you move a thread please leave a permanent redirect. You can delete any redirects after 6 months. The redirects are left to help Search Engines find the moved content.
  • tom_mai78101 tom_mai78101:
    What if you move the permanent redirect, not the thread?
  • The Helper The Helper:
    I think that works but I have not messed with it. You can delete redirects though if you have to that will not delete the original thread
  • The Helper The Helper:
    if a redirect ends up in the same forum as the post it goes to though I think the redirect drops or fails or something but they are not bugged out and when you are working on an indirect the original post is safe.
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