garet10
Active Member
- Reaction score
- 9
I know how to resurrect the trees, I can't get it to play the birth animation?
http://img394.imageshack.us/my.php?image=treesgg5.jpg
http://img394.imageshack.us/my.php?image=treesgg5.jpg
Tree dies
Events
Time - Elapsed game time is 5.00 seconds
Conditions
Actions
Destructible - Pick every destructible in (Playable map area) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Or - Any (Conditions) are true
Conditions
(Destructible-type of (Picked destructible)) Equal to Cityscape Ruined Tree Wall
(Destructible-type of (Picked destructible)) Equal to Dalaran Ruins Tree Wall
(Destructible-type of (Picked destructible)) Equal to Dungeon Tree Wall
Then - Actions
Trigger - Add to Tree Regrow <gen> the event (Destructible - (Picked destructible) dies)
Else - Actions
Tree Regrow
Events
Conditions
Actions
Wait 30.00 game-time seconds
Destructible - Resurrect (Dying destructible) with (Max life of (Dying destructible)) life and Show birth animation
I have a good set of triggers for that in my map
Code:Tree dies Events Time - Elapsed game time is 5.00 seconds Conditions Actions Destructible - Pick every destructible in (Playable map area) and do (Actions) Loop - Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions Or - Any (Conditions) are true Conditions (Destructible-type of (Picked destructible)) Equal to Cityscape Ruined Tree Wall (Destructible-type of (Picked destructible)) Equal to Dalaran Ruins Tree Wall (Destructible-type of (Picked destructible)) Equal to Dungeon Tree Wall Then - Actions Trigger - Add to Tree Regrow <gen> the event (Destructible - (Picked destructible) dies) Else - Actions
This is the one you want
Code:Tree Regrow Events Conditions Actions Wait 30.00 game-time seconds Destructible - Resurrect (Dying destructible) with (Max life of (Dying destructible)) life and Show birth animation
I think I got this from some other thread on this site.