Vexorian
Why no custom sig?
- Reaction score
- 187
Just to introduce some facts and help people understand I started to make a game, it wouldn't be my first game cause I actually made a couple before, but simple things like tic tac toe and some math challenges.
Anyways, did you know that the best game ever is KYE? It is the best game ever with thousands of replayability due to the way the objects interact and the fact that it has a level editor.
I decided that I will remake that game and add a couple or 40 new objects and stuff to it, and I will also have an editor with something like triggers this time.
It is obviously not simple, but I just went to google to research for pathing AI, I once made a pathing AI for a wc3 trigger contest and it was from scratch although this time I think I need something better.
I ended at this page: http://www.gamedev.net/reference/list.asp?categoryid=18#101
Anyways thousands of AI stuff!, I felt like a kid on a candy store for the first time.
Anyways, did you know that the best game ever is KYE? It is the best game ever with thousands of replayability due to the way the objects interact and the fact that it has a level editor.
I decided that I will remake that game and add a couple or 40 new objects and stuff to it, and I will also have an editor with something like triggers this time.
It is obviously not simple, but I just went to google to research for pathing AI, I once made a pathing AI for a wc3 trigger contest and it was from scratch although this time I think I need something better.
I ended at this page: http://www.gamedev.net/reference/list.asp?categoryid=18#101
Anyways thousands of AI stuff!, I felt like a kid on a candy store for the first time.