Ayanami
칼리
- Reaction score
- 288
Introduction
It's almost Christmas, however, no Christmas is complete without a Christmas-themed map. This map was created just for the fun of it.
Version Changelogs
Version 1.0
- Initial release
Version 1.1
Game Core
- Missile Phase renamed to "Raining Candy Phase"
- Blizzard Phase renamed to "Present Phase"
- Added a notification to all players when an ability is obtained
- Fixed player settings
- Made respawn location a bit away from trees
- Added a sound upon unit death
- Added a message when a player leaves
- Added a new phase; Glaical Spike Phase
Units
- Changed Missile model to Candy Cane
- Changed Missile damage radius from 150 to 200
- Changed Missile damage from 2 to 5
- Reduced the present box spawn rate increase from 4 to 3
- Increased damage radius of present box to 60 to 65
- Added a 2 second invulnerability after being revived
Abilities
Frosty Shield
- Increased duration from 3 seconds to 4 seconds
- Changed so that un-movable state lasts only 2 seconds
Dash!
- Added a better visual effect
- Made the power-up present boxes spawn in any phase at 10 seconds interval
Version 1.11
Game Core
- Fixed player settings that disabled starting the game in Multiplayer
Background
It's that season again, where Christmas comes! However, Santa is now sick and tired of "giving present to good boys and girls". Instead, only the sole survivor of his arena will get a present. A present known as "life". The rest will suffer a horrible fate worse than death. So, will you be the sole survivor or the one that suffers?
Story
Like any other person, you were sleeping while spending an awesome Christmas eve. Suddenly, the next thing you realize is that you've been transported to a mysterious island with a giant evil Santa. And so, the game of survival begins...
Game Details
A basic survival game where up to 12 players can play at the same time. Only one player will emerge victorious. The giant Santa will start bombarding all of the players with his attacks. His attacks grows stronger every round. The objective is to be the last survivor of his constant attack. You can't kill other players as you cannot attack. However, you can obtain special ability power-ups to deal damage to other players. Players have a total of 10 lives and 5 health per life.
Candy Phase
The Santa shoots a number of explosive candy canes every interval for a certain number of waves. The candy canes take 2 second before they land. As a player, it's your job to spot the candy's shadow and dodge it before they hit you. The candy canes are indicated by their shadows and a "Blink" effect. A candy cane kills you instantly. Every round, the candy cane count and candy cane waves increases while the candy cane cooldown decreases.
Screenshot
Present Phase
The Santa sends a parade of present boxes from a certain direction; north, south, east or west. The player's job is to dodge these present boxes which deal 1 damage on impact. At the same time, blizzard winds will also blow from a certain direction; north, south, east or west. The Present Phase lasts 30 seconds. The number of damaging present boxes and wind speed increases every round.
Screenshot
Glacial Spike Phase
The Santa sends a disturbance into the ground, causing glacial spikes to spawn from the ground and move in a random manner. Any player struck by the spikes are instantly killed. The path that the spikes takes becomes unpathable. A glacial spike lasts 20 seconds or until it leaves the playable region. Every round, the rate in which each glacial spike is created is decreased. Glacial Spike Phase lasts 20 seconds.
Screenshot
Abilities
Abilities can be obtained from stationary black colored present boxes. These present boxes spawn every 10 seconds of the game. Spawning boxes will be indicated with a ping in the mini-map. These special boxes provide an ability to the player who obtains it. Abilities are only for single-time use and a player cannot have more than 1 ability at once.
Dash!
Causes the user to move at maximum speed and grants immunity against blizzard winds.
Throw Candy Cane
Throws a candy cane that travels in the same direction. Any unit hit by the candy receives 2 damage and is stunned for 2 seconds.
Snowball
Throws a snowball at a random target, dealing 1 damage and slowing the unit by 50% for 3 seconds. Units that are slowed cannot be damaged by other snowballs.
Frosty Shield
Covers self with a huge mass of ice that makes the user invulnerable for 4 seconds. The huge mass of ice causes the user to be unable to move for 2 seconds. Removes all buffs and debuffs when used.
Things Needed
- Loading Screen
- More ideas for future updates
- Bug reports
- Feedback
Credits
Systems
Jesus4Lyf - Key Timers 2
Nestharus - Recycle
Models
Santa
Candy Cane
Santa Hat
Christmas Tree
Frosty Shield
Glacial Spikes
Icons
Candy Cane
Snowball
Frosty Shield
It's almost Christmas, however, no Christmas is complete without a Christmas-themed map. This map was created just for the fun of it.
Version Changelogs
Version 1.0
- Initial release
Version 1.1
Game Core
- Missile Phase renamed to "Raining Candy Phase"
- Blizzard Phase renamed to "Present Phase"
- Added a notification to all players when an ability is obtained
- Fixed player settings
- Made respawn location a bit away from trees
- Added a sound upon unit death
- Added a message when a player leaves
- Added a new phase; Glaical Spike Phase
Units
- Changed Missile model to Candy Cane
- Changed Missile damage radius from 150 to 200
- Changed Missile damage from 2 to 5
- Reduced the present box spawn rate increase from 4 to 3
- Increased damage radius of present box to 60 to 65
- Added a 2 second invulnerability after being revived
Abilities
Frosty Shield
- Increased duration from 3 seconds to 4 seconds
- Changed so that un-movable state lasts only 2 seconds
Dash!
- Added a better visual effect
- Made the power-up present boxes spawn in any phase at 10 seconds interval
Version 1.11
Game Core
- Fixed player settings that disabled starting the game in Multiplayer
Background
It's that season again, where Christmas comes! However, Santa is now sick and tired of "giving present to good boys and girls". Instead, only the sole survivor of his arena will get a present. A present known as "life". The rest will suffer a horrible fate worse than death. So, will you be the sole survivor or the one that suffers?
Story
Like any other person, you were sleeping while spending an awesome Christmas eve. Suddenly, the next thing you realize is that you've been transported to a mysterious island with a giant evil Santa. And so, the game of survival begins...
Game Details
A basic survival game where up to 12 players can play at the same time. Only one player will emerge victorious. The giant Santa will start bombarding all of the players with his attacks. His attacks grows stronger every round. The objective is to be the last survivor of his constant attack. You can't kill other players as you cannot attack. However, you can obtain special ability power-ups to deal damage to other players. Players have a total of 10 lives and 5 health per life.
Candy Phase
The Santa shoots a number of explosive candy canes every interval for a certain number of waves. The candy canes take 2 second before they land. As a player, it's your job to spot the candy's shadow and dodge it before they hit you. The candy canes are indicated by their shadows and a "Blink" effect. A candy cane kills you instantly. Every round, the candy cane count and candy cane waves increases while the candy cane cooldown decreases.
Screenshot
Present Phase
The Santa sends a parade of present boxes from a certain direction; north, south, east or west. The player's job is to dodge these present boxes which deal 1 damage on impact. At the same time, blizzard winds will also blow from a certain direction; north, south, east or west. The Present Phase lasts 30 seconds. The number of damaging present boxes and wind speed increases every round.
Screenshot
Glacial Spike Phase
The Santa sends a disturbance into the ground, causing glacial spikes to spawn from the ground and move in a random manner. Any player struck by the spikes are instantly killed. The path that the spikes takes becomes unpathable. A glacial spike lasts 20 seconds or until it leaves the playable region. Every round, the rate in which each glacial spike is created is decreased. Glacial Spike Phase lasts 20 seconds.
Screenshot
Abilities
Abilities can be obtained from stationary black colored present boxes. These present boxes spawn every 10 seconds of the game. Spawning boxes will be indicated with a ping in the mini-map. These special boxes provide an ability to the player who obtains it. Abilities are only for single-time use and a player cannot have more than 1 ability at once.
Dash!
Causes the user to move at maximum speed and grants immunity against blizzard winds.
Throw Candy Cane
Throws a candy cane that travels in the same direction. Any unit hit by the candy receives 2 damage and is stunned for 2 seconds.
Snowball
Throws a snowball at a random target, dealing 1 damage and slowing the unit by 50% for 3 seconds. Units that are slowed cannot be damaged by other snowballs.
Frosty Shield
Covers self with a huge mass of ice that makes the user invulnerable for 4 seconds. The huge mass of ice causes the user to be unable to move for 2 seconds. Removes all buffs and debuffs when used.
Things Needed
- Loading Screen
- More ideas for future updates
- Bug reports
- Feedback
Credits
Systems
Jesus4Lyf - Key Timers 2
Nestharus - Recycle
Models
Santa
Candy Cane
Santa Hat
Christmas Tree
Frosty Shield
Glacial Spikes
Icons
Candy Cane
Snowball
Frosty Shield