Hero
─║╣ero─
- Reaction score
- 250
Ok here is the code:
problem is this line
WE keeps saying that in this line it is missinga ) but i can't figure out where...any help?
BTW: I am using Kattan's handle System..if you read the script you can figure out...
and yes i know that Polar Projection leaks..
any alternative for it?
________________________
EDIT: This is wierd but does anyone see a huge space in between the (GetHandleReal(t,"offset") part in the problem line??
for some reason it jsut showed up in TH when i made the script coded...don't worry about that it's not in WE
Code:
function Trig_Explosive_Wave_New_Conditions takes nothing returns boolean
if ( not ( GetSpellAbilityId() == 'A005' ) ) then
return false
endif
return true
endfunction
//This function is called evertime the local timer t expires.
function Explosive_Timer_End takes nothing returns nothing
local timer t=GetExpiredTimer()
local unit caster=GetHandleUnit(t,"caster")
local real offset=GetHandleReal(t,"offset")
local real angle=GetHandleReal(t,"angle")
set offset=GetHandleReal(t,"offset")+40
call AddSpecialEffectLocBJ(PolarProjectionBJ(GetUnitLoc(caster),(GetHandleReal(t,"offset"),(GetHandleReal(t,"angle"),"Objects\\Spawnmodels\\Human\\HCancelDeath\\HCancelDeath.mdl" )
endfunction
function Trig_Explosive_Wave_New_Actions takes nothing returns nothing
local timer t=CreateTimer()
local unit caster=GetTriggerUnit()
local real time=0
local real angle=GetUnitFacing(caster)
local real offset=0
//The Locals are Put Into the Hander System Here
call SetHandleHandle(t,"caster",caster)
call SetHandleReal (t,"time",time)
call SetHandleReal (t,"offset",offset)
call SetHandleReal (t,"angle",angle)
//Timer Starts Here
//The timer is set at a .02 repeating duration and it calls the function Explosive_Timer_End at expiration
call TimerStart(t,.02,true,function Explosive_Timer_End)
endfunction
//===========================================================================
function InitTrig_Explosive_Wave_New takes nothing returns nothing
set gg_trg_Explosive_Wave_New = CreateTrigger( )
call TriggerRegisterAnyUnitEventBJ( gg_trg_Explosive_Wave_New, EVENT_PLAYER_UNIT_SPELL_CAST )
call TriggerAddCondition( gg_trg_Explosive_Wave_New, Condition( function Trig_Explosive_Wave_New_Conditions ) )
call TriggerAddAction( gg_trg_Explosive_Wave_New, function Trig_Explosive_Wave_New_Actions )
endfunction
problem is this line
Code:
AddSpecialEffectLocBJ(PolarProjectionBJ(GetUnitLoc(caster),(GetHandleReal(t,"offset"),(GetHandleReal(t,"angle"),"Objects\\Spawnmodels\\Human\\HCancelDeath\\HCancelDeath.mdl" )
WE keeps saying that in this line it is missinga ) but i can't figure out where...any help?
BTW: I am using Kattan's handle System..if you read the script you can figure out...
and yes i know that Polar Projection leaks..
any alternative for it?
________________________
EDIT: This is wierd but does anyone see a huge space in between the (GetHandleReal(t,"offset") part in the problem line??
for some reason it jsut showed up in TH when i made the script coded...don't worry about that it's not in WE