Angel_Island
Much long, many time, wow
- Reaction score
- 56
Does this trigger cause a server split?
Trigger:
- Flash
- Events
- Unit - A unit Uses an item
- Conditions
- (Item-type of (Item being manipulated)) Equal to Flash
- Actions
- Custom script: if GetLocalPlayer() == GetOwningPlayer(GetTriggerUnit()) then
- Cinematic - Fade out over 0.00 seconds using texture White Mask and color (100.00%, 100.00%, 100.00%) with 0.00% transparency
- Cinematic - Fade in over 2.00 seconds using texture White Mask and color (100.00%, 100.00%, 100.00%) with 0.00% transparency
- Custom script: endif
- Set temp_point = (Random point in (Playable map area))
- Unit - Move (Triggering unit) instantly to temp_point
- Custom script: call RemoveLocation(udg_temp_point)
- Events