I think Vex's is having problems because files it looks for and needs are no longer there. My solution: Turn off some options, and string use option. Widgetizer does it.
Solution 2, don't bother with the Widgetizer. If your using 'Optomize String Usage' on Vex, then the strings are inlined anyway.
Also, did you need new MP3's? Or did you figgure it out. Vex is promoting MP3 as well, over wav.
"[If life=Dota] I'd have quit long ago" -- Acehart
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Yes, I released a new version while waiting for Vex to comment on the widgetizer.
I use Vex's inliner but I believe that the widgetizer gets it to go faster. I believe the methods they use for the widgetizer are different. From his own tests too he finds the best results when both programs are combined.
I took his advice of turning off options - mainly string usage, but still have the same issue. I need to send him the map when I get home so he can see what's up. It won't load and just kicks back to the map selection screen when I use both programs on the map.
I downloaded the program you mentioned and did MP3s for all the files. As a result I don't have to do lite versions anymore. The content of the sounds is now a total of 150kb, so dual release is no longer worth the trouble. This is with three new sounds imported too that weren't in the last one. I also figured out a nice trick, for ability sounds, you can rename a MP3 to WAV and WC will still play the sound correctly. This is good for when you're overwriting default unit/ability sounds.
"[If life=Dota] I'd have quit long ago" -- Acehart
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Yea, it doesn't do anything to Vex's, or if it does, the MP3s renamed WAVs aren't large enough to make it significant.
And yea - it's headered. They use DirectSound and that's probably what's controlling it. Microsoft apps open files by the header, not the extension, you can confirm it by renaming any mp3 to wav and using win media player to open it.
But they aren't wavs, they're mp3s, so compression wouldn't know the difference.
I haven't submitted to map page yet because there's a couple touchups I need to do. Couple bugs I need to get rid of too.
"[If life=Dota] I'd have quit long ago" -- Acehart
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I love hitting heroes with learning disability. Oh look, you now have 3/10 mana.
TH can outfight a lot of heroes too with his ban skill. It's tough to engage him head on because he'll moo on you and for 6 seconds all you can do is miss (you're silenced so you can't cast). So you have to do a fair amount of running around to get him to miss it then engage.
I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.