Game Cache troubles

Tythoid

New Member
Reaction score
23
Im finding game caches a real pain. There is is the alternative using a loading code but that doesnt fit the needs of the map.
What im trying to use this cache for is to at the start of the game load the last cache for each player each of these caches will have 36 peices of information. The names of all the last 12 people playing, the wins of each player and the number of games played using the name of the player playing and the saved ones a set of triggers should be able to asign each player thier wins and games played and use this to update.

What im trying though doesnt seem to work these are the triggers im using
Code:
Load
    Events
        Time - Elapsed game time is 1.00 seconds
    Conditions
    Actions
        Game Cache - Reload all game cache data from disk

Code:
load interger
    Events
        Time - Elapsed game time is 5.00 seconds
    Conditions
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                (Name of Player 1 (Red)) Equal to (Load redname of names from GameCASHE)
            Then - Actions
                Set wins_red = (Load red_wins of wins from GameCASHE)
                Set played_red = ((Load redplayed of gamesplayed from GameCASHE) + 1)
            Else - Actions
At the moment the code is only set for load red if reds name matched pervious games redname but it will when its done load red if reds name matches any previous players name and their scores
Code:
set wins
    Events<red victory>
    Conditions
    Actions
        Set wins_red = (wins_red + 1)

Code:
Add to cache
    Events
        <victory>
    Conditions
    Actions
        Game Cache - Clear GameCASHE
        Game Cache - Store (Name of Player 1 (Red)) as redname of names in GameCASHE
        Game Cache - Store wins_red as redplayed of gamesplayed in GameCASHE
        Game Cache - Store wins_red as red_wins of wins in GameCASHE
        Game Cache - Create a game cache from Galaxy.w3v
        Set GameCASHE = (Last created game cache)
        Game Cache - Save GameCASHE

Plus another trigger that will update a players games played just as they join incase they leave before the game ends

So what am I doing wrong and how can I fix this? Can such a idea work?
-This is a complicated trigger idea and i dont expect a reply right away so ill check back every hour-
 
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