Game crushes when i add set variable trigger

Gev

Well-Known Member
Reaction score
25
Champion
Events
Unit - A unit enters (Entire map)
Conditions
Actions
If ((Unit-type of (Entering unit)) Equal to Chempion) then do (Set Champion[1] = (Entering unit)) else do (Do nothing)

game crushes when i add this trigger, but the strange thing is that i have lots of this kind triggers and they work perfect, must say that i copied one of that triggers that i previously got, please help. Allso is there any limit for creating variables?
 

dianamod27

Member
Reaction score
1
I don't have an editor at hand right now but your trigger looks like it's only supposed to run once so you could try turning the trigger off after it's done. This would only help assuming your trigger fires every time that unit moves.

Otherwise, please post one of those working triggers similar to that one.
 

Gev

Well-Known Member
Reaction score
25
strange but when i changed a unit enters entire map to unite learns skill the trigger works fine
 

jnZ

I
Reaction score
64
what if you create a region that covers the whole playable map and use that one? any changes?
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top