SOLVED
Is there any way to..
Providing the player selects a unit WITH 0 movement speed?
Unit with 0 movement speed doesn't have the "move", "patrol", "stop", and "hold position" commands
So far I know these 3 doesn't work since there's no "move" "order"
SOLUTION
channel with no icon and unlimited (999999) range triggering "order targeting a point"
Is there any way to..
- detect if a player right clicks any point AND/OR
- get the target point of that right click
- get the target point of that right click
Providing the player selects a unit WITH 0 movement speed?
Unit with 0 movement speed doesn't have the "move", "patrol", "stop", and "hold position" commands
So far I know these 3 doesn't work since there's no "move" "order"
Trigger:
- Events
- Unit - A unit Is issued an order targeting an object
- Unit - A unit Is issued an order targeting a point
- Unit - A unit Is issued an order with no target
SOLUTION
channel with no icon and unlimited (999999) range triggering "order targeting a point"