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grimtooth
Guest
Oh... Oops. Sorry. Typo. I'll fix it.
@stavious, thanks.
That may be workable... But you didn't cause the death of an... Aha! Well, worse things may happen! The cultist sacrifices more villagers because he did not notice anyone trying to catch him, so he is braver to act more rashly. When that happens, you will also be haunted for 3 nights, and you will suffer 100 damage when the clock strikes 0.00.
Thanks. Else I wouldn't think of it.
If you get within 150 range of the Death Hand, they will give chase for 3 seconds. They will curse you if they collide with you. If you collide with them again in that 45 seconds, they will possess you. Else, after 45 seconds, you will no longer be cursed.
@stavious, thanks.
stavious said:Only thing I'd like to comment is if the time runs out on the second mission you thought of, I think it would be more appropiate that the same thing happens as though you have picked the wrong person (for then people will just not pick anyone at all ).
That may be workable... But you didn't cause the death of an... Aha! Well, worse things may happen! The cultist sacrifices more villagers because he did not notice anyone trying to catch him, so he is braver to act more rashly. When that happens, you will also be haunted for 3 nights, and you will suffer 100 damage when the clock strikes 0.00.
Thanks. Else I wouldn't think of it.