Hullo Helpers!
Normally I wouldn't ask questions like this, bit I'm quite rusty with WorldEdit and am having great difficulty developing this AoE spell in GUI. What I'm trying to do is make a spell which.
- Has a ranged AoE cast, like Flame Strike/Blizzard
- When cast (non-channeling), burns an area for 3 seconds, dealing damage every second in that area as well as adding buffs to all units who are in the area (and who enter the area after the spell is cast).
- After 3 seconds, the burning 'cools off', entangling all units in the area for a certain amount of time (doesn't apply to units who enter the area after initial entangle).
So far I've managed to make it so that it damages in that area for 3 seconds, and adds buffs to all units in that area - entering units, however, take the damage but do not receive the buff.
Any help would be greatly appreciated. Thank you very much for you time. =)
Normally I wouldn't ask questions like this, bit I'm quite rusty with WorldEdit and am having great difficulty developing this AoE spell in GUI. What I'm trying to do is make a spell which.
- Has a ranged AoE cast, like Flame Strike/Blizzard
- When cast (non-channeling), burns an area for 3 seconds, dealing damage every second in that area as well as adding buffs to all units who are in the area (and who enter the area after the spell is cast).
- After 3 seconds, the burning 'cools off', entangling all units in the area for a certain amount of time (doesn't apply to units who enter the area after initial entangle).
So far I've managed to make it so that it damages in that area for 3 seconds, and adds buffs to all units in that area - entering units, however, take the damage but do not receive the buff.
Any help would be greatly appreciated. Thank you very much for you time. =)