Anything.
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YES. I am asking for Hero ideas. Sue me. I need two cool ultimate abilities for two of my Heroes. Currently both of them have four abilities.
The heroes are both Alchemists for my future game, which might be coming out next year, if I can get done with school
And this has no affiliation with Fullmetal Alchemist. I thought of this idea waaay before I started reading it. Just wanted to mention because people kept asking me if I was making an FMA game...
One of the Heroes is named Daemyon Xantara, the Alchemist of Philtre and has four abilities named Formulate, Replicate, Ignition, and Geomancy. Formulate is a spellbook spell which opens up a menu which allows the Hero to make potions (Yes. Cliche? Hell yes.). Replicate completely duplicates an item, but only one duplicate can be active - the item cannot be transferred or sold, but can be dropped. Ignition is basically a trigger enhanced Flame Strike-like spell. Geomancy is a spell which upgrade all of the Hero's spells. He is a master at potions and fire.
The other Hero is named Lilith Gilgamesh, the Mindrender Alchemist, and has four abilities named Static Field, Forced Exile, Mind Wrack and Dominate. Static Field inflicts % damage and intensifies the effect of her other spells (please take this in account). Forced Exile is an AoE Banish. Mind Wrack is a special stun skill that stuns for an amount depending on the caster. Dominate is a damage / charm skill. She doesn't use alchemy directly but uses alchemical skills
Please don't steal my ideas.
If you think that I should revise any of the skills (name / effect / totally replace a skill) then please bring it up!
Also, if you can, you can mention some non-hero unit abilities for my techtree
The heroes are both Alchemists for my future game, which might be coming out next year, if I can get done with school
And this has no affiliation with Fullmetal Alchemist. I thought of this idea waaay before I started reading it. Just wanted to mention because people kept asking me if I was making an FMA game...
One of the Heroes is named Daemyon Xantara, the Alchemist of Philtre and has four abilities named Formulate, Replicate, Ignition, and Geomancy. Formulate is a spellbook spell which opens up a menu which allows the Hero to make potions (Yes. Cliche? Hell yes.). Replicate completely duplicates an item, but only one duplicate can be active - the item cannot be transferred or sold, but can be dropped. Ignition is basically a trigger enhanced Flame Strike-like spell. Geomancy is a spell which upgrade all of the Hero's spells. He is a master at potions and fire.
The other Hero is named Lilith Gilgamesh, the Mindrender Alchemist, and has four abilities named Static Field, Forced Exile, Mind Wrack and Dominate. Static Field inflicts % damage and intensifies the effect of her other spells (please take this in account). Forced Exile is an AoE Banish. Mind Wrack is a special stun skill that stuns for an amount depending on the caster. Dominate is a damage / charm skill. She doesn't use alchemy directly but uses alchemical skills
Please don't steal my ideas.
If you think that I should revise any of the skills (name / effect / totally replace a skill) then please bring it up!
Also, if you can, you can mention some non-hero unit abilities for my techtree