Mind Control Copy
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Mind Control (TRIGGERED)
Actions
Set Charm_Caster = (Triggering unit)
Set Charm_Caster_Player = (Owner of (Triggering unit))
Set Charm_Target = (Target unit of ability being cast)
Set Charm_Target_Player = (Owner of (Target unit of ability being cast))
[B]Unit - Change ownership of Charm_Target to Charm_Caster_Player and Change color[/B]
[B]Selection - Select Charm_Target for (Owner of Charm_Caster)[/B]
Special Effect - Create a special effect attached to the overhead of Charm_Target using Abilities\Spells\Other\Charm\CharmTarget.mdl
Special Effect - Destroy (Last created special effect)
[B]Unit - Hide Charm_Caster[/B]
[B]Wait 30.00 seconds[/B]
[B] Unit - Move Charm_Caster instantly to (Position of Charm_Target)[/B]
Special Effect - Create a special effect attached to the overhead of Charm_Target using Abilities\Spells\Other\Charm\CharmTarget.mdl
Special Effect - Destroy (Last created special effect)
[B]Unit - Unhide Charm_Caster[/B]
[B]Unit - Change ownership of Charm_Target to Charm_Target_Player and Change color[/B]
malice, you overlooked everything he's trying to do. he wants to take the hero, for a set time, then when it changes back, he wants to keep all the exp he gained on the stolen hero and transfer it to his original hero, then give the hero back to his owner.