...and I know it has to do with my triggers, but I don't know why.
ShadowEvasionSpellbook is a spellbook with a 100 level evasion ability.
The event is just "Learns a hero skill" or whatever.
:S
Code:
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Learned Hero Skill) Equal to Shadow's Calling
Then - Actions
Set DarkRanger = (Triggering unit)
Unit - Add ShadowEvasionSpellbook to DarkRanger
Player - Disable ShadowEvasionSpellbook for (Owner of DarkRanger)
Else - Actions
ShadowEvasionSpellbook is a spellbook with a 100 level evasion ability.
The event is just "Learns a hero skill" or whatever.
Code:
AuraTest
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Set ShadowCount = (Number of units in (Units in (Playable map area) matching (((Matching unit) has buff Shadow's Calling) Equal to True)))
Animation - Change DarkRanger's vertex coloring to (100.00%, 100.00%, 100.00%) with (0.00 + (((Real((Level of Shadow's Calling for DarkRanger))) x 2.00) x (Real(ShadowCount))))% transparency
:S