Minigame Ice Tag

lol Thanks for the feedback =D +rep :thup:

To be honest, I think I'll leave the terrain as flat in the map, but, yes, I will add variety in the hills. For example, some land formations involve a crater and a hill right along the edge of the crater. This way, if the unit is rushing at an uncontrollable speed he can make use of the terrain and swing around it. (Yes it does work =D, I chanced into a formation like this and it happened to be in a corner, worked very well =D) And, about others, I dunno... I think I will put that into the map system.

The jump ability doesn't seem like a bad idea, however, I had already given this thought before, and A) It would be annoying to trigger invulnerability while in air. B) I get the idea that your evading the attack by jumping, but even still, there would seem to be quite a few bugs to work out like that.

You mean increase gravity? The only problem with that is that the creep will get stuck in craters. Which is ridiculously annoying to fix. But there will be some heroes that are unable to escape from the craters. Because its a lot of fun to watch the heroes attempt to escape =D

The only problem with that is then the hero would run out of abilities much faster than techniques. Already that's what happens, but if I do it this way it will be a choice between stats and abilities rather than having them both.

Lol thanks I intend to =P

And yea, I know... Only some of them will have it tho. Not all of them... Because it would be slightly annoying lol. Ones such as slingshot, emergency brake, and maybe Force repel.
 

Megika

New Member
I realize that really good terrain would take a long time to do, and I suggest making more heroes and levels atm.

By the way, did you intend for level 7 to be really demonically annoying? Really really fast, and the high traction makes it hard to push them around or swing them off.

And I did mean decrease gravity, although playing it a bit more I think only a small decrease would be necessary - the golems (level 8 I think) tend to get stuck more than others.

For the jump ability, I wasn't thinking of avoiding attacks as much as enemies - I realize the invulnerability would be tricky, and I was more thinking of jumping clear over or away from enemies, by jumping from the tops of hills, or jumping over holes and similar. It would be neat being able to jump off the top of a hill, or jump over a hole while the creeps have to down and up again :)

Finally, when you said 'ones such as slingshot, emergency brake, and maybe force repel' did you mean those will or will not have a casting time? Not sure. :confused:

Oh, and I forgot to +rep you earlier. :rolleyes:
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • tom_mai78101 tom_mai78101:
    I have a GIF though
  • tom_mai78101 tom_mai78101:
    In the GIF, I've configured it so the lower the "Main Value" is, the better. I had to compress it pretty far down though.
  • tom_mai78101 tom_mai78101:
    And this is the thread with the video that shows the wall clip. https://tasvideos.org/Forum/Topics/23453
    +2
  • tom_mai78101 tom_mai78101:
    Hmm, about the Headline News, I noticed threads are being moved into the subforum (Health News, Environmental News, etc.). When that happens, the TH Forum Home page loses the articles, and instead would show old articles posted 1 or 2 weeks ago.
  • tom_mai78101 tom_mai78101:
    What do we do with the Home page?
  • Ghan Ghan:
    I added those forums to the filter for that widget.
    +1
  • tom_mai78101 tom_mai78101:
    Oh nice. They're back. Thanks.
  • tom_mai78101 tom_mai78101:
    Now I think it makes more sense for me to put news in their own subforums, without worry.
  • The Helper The Helper:
    Awesome Ghan thanks! I was purposely not moving the first 15 news articles in Headline news to the different subforums but I guess I don't have to do that now?
  • tom_mai78101 tom_mai78101:
    Question: Is there a way to remove thread redirects? It creates a copy of the moved thread and takes up space, and I am leaning towards wanting to remove them in the Headline News. But if they have an expiration date, I guess I'm fine with it.
  • The Helper The Helper:
    If you move a thread please leave a permanent redirect. You can delete any redirects after 6 months. The redirects are left to help Search Engines find the moved content.
  • tom_mai78101 tom_mai78101:
    What if you move the permanent redirect, not the thread?
  • The Helper The Helper:
    I think that works but I have not messed with it. You can delete redirects though if you have to that will not delete the original thread
  • The Helper The Helper:
    if a redirect ends up in the same forum as the post it goes to though I think the redirect drops or fails or something but they are not bugged out and when you are working on an indirect the original post is safe.
  • The Helper The Helper:
    Happy Early Friday :)
    +1
  • V-SNES V-SNES:
    Happy Friday :)
  • tom_mai78101 tom_mai78101:
    Fun Friday for me
  • tom_mai78101 tom_mai78101:
    Happy Fun Friday to all.
    +2
  • The Helper The Helper:
    Happy Sunday everyone!!!
  • V-SNES V-SNES:
    Happy Sunday!!!
    +1
  • jonas jonas:
    Happy monday :p
  • jonas jonas:
    Everyone hates mondays?
    +1
  • The Helper The Helper:
    Happy Tuesday!
  • jonas jonas:
    Happy belated tuesday

    Members online

    No members online now.

    Affiliates

    Hive Workshop NUON Dome World Editor Tutorials

    Network Sponsors

    Apex Steel Pipe - Buys and sells Steel Pipe.
    Top