Grags_1977
Ultra Cool Member
- Reaction score
- 32
Ok, for anyone who has this problem. I created a Transparent Icon. Which i've uploaded and attached to this message should anyone else want to use it.
My work around doesn't completely get rid of the icon. As there is still an annoying [1] being shown. But it's a HELL of a lot better.
Original Message
My work around doesn't completely get rid of the icon. As there is still an annoying [1] being shown. But it's a HELL of a lot better.
Original Message
Hey! shmee again. :thup:
Ok, so I want to turn off auto attack. But the only way I know how, is to add the classification 'worker' and set 'can flee' to false.
OMG LEARN TO SEARCH!!!
I did
But any solution I found just didn't work.
I've tried
Trigger:
- Unit - Remove classification of A peon-type unit from UnitHero
The icon is removed but auto attack comes back.
I've also tried reversing it, by adding the classification but the icon comes back.
Trigger:
- Unit - Add classification of A peon-type unit to UnitHero
I'm leaning towards the probability that it's impossible to remove the icon with my hero having the 'worker' classification. But auto attack off is an absolute must.
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Preferably i'd like to remove the Icon. But if that fails, is there any nifty ideas out there for making it usefull.
For instance.
Adding trigger (Worker Icon is clicked). This would make the worker icon proper smart! As I'd put my map options there.