Imports not Working

ZeroThirteen

New Member
Reaction score
35
I recently imported a custom icon into my map. I accidentally put the pathname as
Code:
ReplaceableTexturesCommandButtons\CommandButtons\BTNBoneArmor.tga
(doubling the CommandButtons part)
Upon deleting the extra CommandButtons, the icon wouldn't appear in the previews when selecting it for an ability in the Object Editor. Not only that, but the corresponding DISBTN wasn't even functioning. I relaunched the World Editor and I'm still getting nothing. Any help here?
 

Daskunk

SC2 Forum MVP - TheSkunk #386
Reaction score
186
Try .blp instead of .tga? I don't see anything else wrong.. Did you try it ingame yet? Icons often have trouble appearing in map editor for me.
 
1

131ackout

Guest
Take the CommandButtons out, make it like this:

Code:
ReplaceableTextures\CommandButtons\BTNBoneArmor.tga

otherwise it wont work. XD

EDIT: Take Daskunk advice, I think it'll work..
 

jnZ

I
Reaction score
64
Try .blp instead of .tga? I don't see anything else wrong.. Did you try it ingame yet? Icons often have trouble appearing in map editor for me.

to see icons (and models) properly in the Editor you have to copy the files also in the warcraft 3 root folder.
 
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