Is Gameplay Constant of Level Skip Requirement for each skills different?

DarkBELL

New Member
Reaction score
1
I want all my skills to Be learnable and Unlearnable if it was learn in the last Level

...Yeah, Just like Dota

Or you could just imagine the Gameplay Constant. :)

Maybe it is my World Editor, but some of the Level Skip Requirement works the way I want it to work, as in suppose if you learn a skill at level 1 you won't be able to put a point in it again until level 3

but some skills doesn't work, despite the same value in "Level Skip Requirement" these kind of skills you put point into it at level 1 you can do so again directly at level 2

I put "0" at all skills's Level Skip Requirement because I want the gameplay constant, Some of it work wells and Some of it don't, so does the Gameplay Constant differ for each skills?:(
 

Whisky

New Member
Reaction score
45
No, the gameplay constant level skip requirement is same for every skill. Just set the "required level" field to 1 instead of 0 and it should work.
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top