I haven't ever played sphere, but i think you mean Haunt.
Haunt spell creates copy of the Sphere behind all enemy heroes, the trigger uses type of the caster as unit type just to let you know. The main usage of the spell is to finish of runners i think. The illusions are very weak, in reality about 50-200hp for 6lvl Sphere. Perhaps 3-6 times normal damage taken. No clue about the damage done.
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Haunt for (Triggering Unit)) Equal to 1
Then - Actions
Player Group - Pick every player in (All enemies of (Owner of (Triggering unit ))) and do (Actions)
Unit Group - Pick every unit in (Units owned by (Picked player)) and do (Actions)
Loop - Actions
Unit - Create 1 (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Position of (Picked unit)) facing Default building facing degrees
Unit - Add your custom abilities which set it to recieve how much ever extra damage and deal how much ever less damage damage.
Unit - Order last created unit to attack picked unit
That won't work with DotA kill system, it has to be an illusion.
Use the illusion wand on the caster and pick all illusions of the owner, and see if the picked illusion existed before. Then move it behind enemy hero.
Why would the point not be to register a kill, isn't that the point of the spell? And yeah illusions would work a lot better seeing as you would have to trigger the newly created units to level up and pick all the spells that the dude has......
OP: If you are using my trigger try and rework it to use illusions instead since that will save a ton of work in the long run.
Oh yeah, true if they kill it, it would count kills for the enemy. Once I get my spell figured out (posted a topic ^^) I'll go make another trigger using illusions
I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.