Events
Player - Player 1 (Red) types a chat message containing -rename hero as A substring
Player - Player 2 (Blue) types a chat message containing -rename hero as A substring
Player - Player 3 (Teal) types a chat message containing -rename hero as A substring
Player - Player 4 (Purple) types a chat message containing -rename hero as A substring
Player - Player 5 (Yellow) types a chat message containing -rename hero as A substring
Player - Player 6 (Orange) types a chat message containing -rename hero as A substring
Player - Player 7 (Green) types a chat message containing -rename hero as A substring
Player - Player 8 (Pink) types a chat message containing -rename hero as A substring
Player - Player 9 (Gray) types a chat message containing -rename hero as A substring
Player - Player 10 (Light Blue) types a chat message containing -rename hero as A substring
Player - Player 11 (Dark Green) types a chat message containing -rename hero as A substring
Player - Player 12 (Brown) types a chat message containing -rename hero as A substring
Conditions
(Owner of (Targeted unit)) Equal to (Triggering player)
((Targeted unit) is A Hero) Equal to True
Actions
that's the basic structure, i player type on chat and the name of the hero he's targeting is changed, can someone gimme a answer, i needed this for both hero name and hero class, name is more important then class, i need help with this asap, im about to publish the map.
thanks for the attention.
Player - Player 1 (Red) types a chat message containing -rename hero as A substring
Player - Player 2 (Blue) types a chat message containing -rename hero as A substring
Player - Player 3 (Teal) types a chat message containing -rename hero as A substring
Player - Player 4 (Purple) types a chat message containing -rename hero as A substring
Player - Player 5 (Yellow) types a chat message containing -rename hero as A substring
Player - Player 6 (Orange) types a chat message containing -rename hero as A substring
Player - Player 7 (Green) types a chat message containing -rename hero as A substring
Player - Player 8 (Pink) types a chat message containing -rename hero as A substring
Player - Player 9 (Gray) types a chat message containing -rename hero as A substring
Player - Player 10 (Light Blue) types a chat message containing -rename hero as A substring
Player - Player 11 (Dark Green) types a chat message containing -rename hero as A substring
Player - Player 12 (Brown) types a chat message containing -rename hero as A substring
Conditions
(Owner of (Targeted unit)) Equal to (Triggering player)
((Targeted unit) is A Hero) Equal to True
Actions
that's the basic structure, i player type on chat and the name of the hero he's targeting is changed, can someone gimme a answer, i needed this for both hero name and hero class, name is more important then class, i need help with this asap, im about to publish the map.
thanks for the attention.