Is there any diffirence in the morph ability between the unit and the building?

MissKerrigan

Active Member
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Hello guys,

I tried the morph ability on a unit and it worked fine, but if I try it on a building it wont work
The problem is that the building disappears after click the morph ability in game
I'm sure I've chosen an actor in the data and put a right actor event!

(some funny thing, if I let a missile turret fire to something and click the morph ability after, the missile turret disappears but the rockets still keeps coming!!)


What I actually want is a missile turret I morph into a Missile turret II (and so on to III, IV, V, VI, VII, VIII, IX, X)

I wasted so many time on this part of the editor creating a morph ability, I wont give it up now after spending many hours !


MissKerrigan
 

Dave312

Censored for your safe viewing
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Morph abilities for units and buildings are exactly the same. It sounds to me like the new actor is not being created so you probably want to double check that the create event is on the second actor. Are you creating an 'instant' morph or one where the morph occurs over a duration?
 
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