You can change this now in User CP.
It's not an update to my map. It's me desperately asking people to unprotect my map.


is now a game developer :)
Latest Dev Updates, New downloadable.

Finalized Abilities
Paladin - Reckoning, Holy Light, Aegis of Valor
Proudmoore - Spectral Slash

WIP Abilities
Akama - Shuriken, Mirror Image
Lich - Impalement

Major Changes
Sliding attacks work only on Heroes now.
Removed -b Teleportation
Removed natural SP, Crit and Evasion
Removed natural Attack damage reduction (STR, INT)
Reduced Hero Tower damage
Removed Archers
Changed Minion upgrade levels
Removed XP per hit system

Fixed passive XP bug on some dummy units

Minor Changes
New HP / Mana Bars, more accurate.
Dragon Tower Art
Remodeled Minions Art
Added some test items


is now a game developer :)

Latest Dev Updates:
Modified terrain tiles.
Readded various doodads on the terrain.
Changed Timed of day on start.
Nearer camera distance

General lag reduction.

Kraven the Scourge (Completed)

Refir the Draenei Paladin (Completed)
- Fixed Leaks
- Unstacked Storm Hammer, fixed damage distribution

Space Orc
- Fixed Leaks
- Changed Riot Cannon's base Ability ( orderstring, for ai )

Iron Maiden
- Fixed Leaks, Preloading
- Fixed bug in Shroud of Knives being invisible.
General chit-chat
Help Users
  • No one is chatting at the moment.
  • C Cherry.Grove:
    My boyfriend is super into Bethesda modding so I'm probably going to join him in that for a bit, then move on to making mobile/browser games.
  • C Cherry.Grove:
    I mostly just want to look at my old projects because I know I posted uploads on here somewhere.
  • C Cherry.Grove:
    My one game was basically Among Us but you sabotaged an entire medieval city simulated drastically inefficiently with dynamic NPCs :S
  • C Cherry.Grove:
    of course I never finished it x D
  • jonas jonas:
  • jonas jonas:
    I think you can still run the original game, just there's a chance your map won't work with the newer patches
  • jonas jonas:
    what development framework have you been looking at for mobile development?
  • jonas jonas:
    I'm currently creating (as a hobby) a space invaders like game for mobile using Xamarin, after starting a few larger projects that I also may not have finished :rolleyes::p
  • The Helper The Helper:
    Awesome! you should look at the Atari VCS platform it does not have a huge user base but the one it has is super active at around 11k and they have no games in there store
  • The Helper The Helper:
    basically it is linux
  • The Helper The Helper:
    OMG it is BanLord as Blackveiled on the forum
  • The Helper The Helper:
    what is up buddy
  • jonas jonas:
    thanks for the tip, that sounds cool. Never heard about the VCS before but seems like it should be a good match
  • tom_mai78101 tom_mai78101:
    The winter vacation left a toll on me. I missed staying up late and sleeping in late.
  • C Cherry.Grove:
    i haven't looked into it yet
  • C Cherry.Grove:
    If I could use something Python compatible it would save me some learning
  • C Cherry.Grove:
    But Unity might be easiest
  • C Cherry.Grove:
    looking at old posts here makes me happy. Makes me be all like "wow I was pretty smart in 2009"
  • C Cherry.Grove:
    mostly failing at life through adulthood really demotivated me for a while
  • C Cherry.Grove:
    ....what I don't get is why the fuck they would force us to permanently convert to a version of the game everyone fucking hated : \
  • C Cherry.Grove:
    Raid Shadow Legends texture pack smh
  • jonas jonas:
    Most people fail at life throughout their adulthood. Sometimes we get to learn from it. Usually it just feels like crap.
  • The Helper The Helper:
    What does not kill you makes you stronger is what they say
  • C Cherry.Grove:
    for real! :cool:

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