trigger_newb
Active Member
- Reaction score
- 3
Trigger:
- Puppeteers Hold
- Events
- Unit - A unit Starts the effect of an ability
- Conditions
- (Ability being cast) Equal to Puppeteer's Hold
- Actions
- Set Temp_Loc = (Position of (Target unit of ability being cast))
- Unit - Create 1 dummy2 for (Owner of (Triggering unit)) at Temp_Loc facing Default building facing degrees
- Lightning - Create a Chain Lightning - Primary lightning effect from source (Position of (Last created unit)) to target (Position of (Target unit of ability being cast))
- Lightning - Change color of (Last created lightning effect) to (0.70 1.00 0.00) with 0.70 alpha
- Set Temp_Lightning = (Last created lightning effect)
- Events
My goal with these 3 actions are: to make a lightning effect connected between the dummy unit and the target unit; make it have a golden brownish color; and save the effect so that i can reference it to constantly move the effect as one unit moves (is there a good time interval for this?)
And as of now, no visuals are showing whatsoever, and if this is an issue, the dummy unit has the locust ability with a model - it also is a flying type with a height of 300. And if possible, how can I create a lightning visual between the two units only using the object editor without dealing damage?
PS: I tried the trigger without the color change
Thanks in advance.