THUNDERPOWER
New Member
- Reaction score
- 1
Possible or not?
Haven't picked up the Editor in a whiiiiiiiiiiiiiiiile so explain how to do this.
Unit A (controlled by CPU) is a ranged archer. It fires at your Hero that is controlled by Arrow Keys (for example). Is it possible to make it so that the missile fired by the archer doesn't follow the Hero till the end of time? I know you can uncheck "missile something" in the Object Editor for a unit, but all this will do is make the missile go in a straight line and deal damage anyway instead of following the Hero till damage is dealt.
Haven't picked up the Editor in a whiiiiiiiiiiiiiiiile so explain how to do this.
Unit A (controlled by CPU) is a ranged archer. It fires at your Hero that is controlled by Arrow Keys (for example). Is it possible to make it so that the missile fired by the archer doesn't follow the Hero till the end of time? I know you can uncheck "missile something" in the Object Editor for a unit, but all this will do is make the missile go in a straight line and deal damage anyway instead of following the Hero till damage is dealt.